// the final version of the SuSE 7.2 personal edition title surface // a variant of the fresnel wave surface int fac=300; width=fac; height=fac; antialiasing = 6; surface_red=255; surface_green=255; surface_blue=255; inside_red=255; inside_green=255; inside_blue=255; background_red=255;background_green=255; background_blue=255; light1_x=10; light1_y=-10; light1_z=10; light1_vol=50; light2_x=1; light2_y=15; light2_z=4; light2_red=255; light2_green=255; light2_blue=255; light2_vol=80; light3_x=5; light3_y=5; light3_z=5; light3_red=255; light3_green=255; light3_blue=255; light3_vol=90; surface_red=0; surface_green=0; surface_blue=255; inside_red=70; inside_green=70; inside_blue=255; double a=1.0; double b=0.3; double c=0.5; poly r2=x^2+y^2+z^2; surface=(x^2 * (r2-b^2) * (r2-c^2)) + (y^2 * (r2-a^2) * (r2-c^2)) - (z^2 * (r2-a^2) * (r2-b^2)) - (r2-a^2)*(r2-b^2)*(r2-c^2); surface=rotate(surface,-3.5,xAxis); surface=rotate(surface,0.7,yAxis); surface=rotate(surface,1.5,zAxis); rot_x=-1.6805368055555563; rot_y=-1.2136749999999998; rot_z=-1.647105902777778; scale_x=0.1; scale_y=0.1; scale_z=0.1; origin_x=0.0; origin_y=0.0; origin_z=0.0; draw_surface; //filename="per_72.ras"; //color_file_format=sun; filename="per_72.jpg"; color_file_format=jpg; save_color_image;